Last man standing
Rounds: 10-20-30
Rules: 1 or 2 gm's will hunt the other players and kill them, the 1 who died last will get 1 point.
map(s): Hall_11 (its kinda good cuz no run), Hall
u shud make some survival maps tho to make this more fun.
Hide and Seek
Rounds: 10-20-30
Rules: 1 or 2 gm's will hunt the other players which are hided in the map, other rules: gm counts from 20 to 0 and the players are able to move in this time when the gm says 0 players arent allowed to play so if a gm notice this he will auto kick him and the points he/she gained will be lost. the 1 who is found last gets 1 point.
map(s): Castle
Bomberman
Rounds: 10-20-30
Rules: Every player except gm stay down on the map and the gm will throw grenades or spam rockets down. if u die last u win and get 1 point.
Map: Mine
Deathmatch
Kills: 20-30
Rules: Every player just play a deathmatch and the first 1 who reach the amount of kills win.
Map(s): Gm's will pick
Kill the admin
Rounds: 10-20-30
Rules: Admin tanks like 1000 hp/ap and he gotta get killed so the player who kills the gm will get 1 point.
Map(s): Gm's choice
Hunt the med
Rounds: 10 - 20 - 30
Rules: Admin will drop a med somewhere in the map and he will stay with it once he dropped the med he will announce it so the players can start hunt the first who gets the med wins and gets 1 point.
Map(s): a big one
Race:
Rounds: 10 - 20 -30
Rules: players will have to run through the whole map as soon as possible they gotta wait till admin is in their base and he announce when the players can start run.
Map(S): Dungeon
this is all i know so far '-'
gimme more suggestions '-'
format:
(name)
Rounds:
Rules:
Map(s):
Rounds: 10-20-30
Rules: 1 or 2 gm's will hunt the other players and kill them, the 1 who died last will get 1 point.
map(s): Hall_11 (its kinda good cuz no run), Hall
u shud make some survival maps tho to make this more fun.
Hide and Seek
Rounds: 10-20-30
Rules: 1 or 2 gm's will hunt the other players which are hided in the map, other rules: gm counts from 20 to 0 and the players are able to move in this time when the gm says 0 players arent allowed to play so if a gm notice this he will auto kick him and the points he/she gained will be lost. the 1 who is found last gets 1 point.
map(s): Castle
Bomberman
Rounds: 10-20-30
Rules: Every player except gm stay down on the map and the gm will throw grenades or spam rockets down. if u die last u win and get 1 point.
Map: Mine
Deathmatch
Kills: 20-30
Rules: Every player just play a deathmatch and the first 1 who reach the amount of kills win.
Map(s): Gm's will pick
Kill the admin
Rounds: 10-20-30
Rules: Admin tanks like 1000 hp/ap and he gotta get killed so the player who kills the gm will get 1 point.
Map(s): Gm's choice
Hunt the med
Rounds: 10 - 20 - 30
Rules: Admin will drop a med somewhere in the map and he will stay with it once he dropped the med he will announce it so the players can start hunt the first who gets the med wins and gets 1 point.
Map(s): a big one
Race:
Rounds: 10 - 20 -30
Rules: players will have to run through the whole map as soon as possible they gotta wait till admin is in their base and he announce when the players can start run.
Map(S): Dungeon
this is all i know so far '-'
gimme more suggestions '-'
format:
(name)
Rounds:
Rules:
Map(s):
Last edited by Asort on Mon Aug 08, 2011 5:08 pm; edited 1 time in total