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    Event list & Suggestions.

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    Asort

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    Event list & Suggestions.

    Post  Asort on Mon Aug 08, 2011 4:46 pm

    Last man standing
    Rounds: 10-20-30
    Rules: 1 or 2 gm's will hunt the other players and kill them, the 1 who died last will get 1 point.
    map(s): Hall_11 (its kinda good cuz no run), Hall
    u shud make some survival maps tho to make this more fun.

    Hide and Seek
    Rounds: 10-20-30
    Rules: 1 or 2 gm's will hunt the other players which are hided in the map, other rules: gm counts from 20 to 0 and the players are able to move in this time when the gm says 0 players arent allowed to play so if a gm notice this he will auto kick him and the points he/she gained will be lost. the 1 who is found last gets 1 point.
    map(s): Castle

    Bomberman
    Rounds: 10-20-30
    Rules: Every player except gm stay down on the map and the gm will throw grenades or spam rockets down. if u die last u win and get 1 point.
    Map: Mine

    Deathmatch
    Kills: 20-30
    Rules: Every player just play a deathmatch and the first 1 who reach the amount of kills win.
    Map(s): Gm's will pick

    Kill the admin
    Rounds: 10-20-30
    Rules: Admin tanks like 1000 hp/ap and he gotta get killed so the player who kills the gm will get 1 point.
    Map(s): Gm's choice

    Hunt the med
    Rounds: 10 - 20 - 30
    Rules: Admin will drop a med somewhere in the map and he will stay with it once he dropped the med he will announce it so the players can start hunt the first who gets the med wins and gets 1 point.
    Map(s): a big one

    Race:
    Rounds: 10 - 20 -30
    Rules: players will have to run through the whole map as soon as possible they gotta wait till admin is in their base and he announce when the players can start run.
    Map(S): Dungeon


    this is all i know so far '-'

    gimme more suggestions '-'

    format:

    (name)
    Rounds:
    Rules:
    Map(s):


    Last edited by Asort on Mon Aug 08, 2011 5:08 pm; edited 1 time in total
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    Metric
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    Re: Event list & Suggestions.

    Post  Metric on Mon Aug 08, 2011 4:50 pm

    Should rename the title to Event List and suggestions.
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    Steph

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    Re: Event list & Suggestions.

    Post  Steph on Mon Aug 08, 2011 9:18 pm

    Name-Dodgeball.

    Rounds-10-20

    Rules-The GM will use either rockets/nades and the map will be cybersports. They will go to swimming i believe.. and the players will go all the way to the end and the GM will stay on the stairs or he can go on the ground. The players have to dodge the rockets to win.

    Maps-Cybersports, Superflip

    Asort

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    Re: Event list & Suggestions.

    Post  Asort on Wed Aug 10, 2011 3:12 pm

    Steph wrote:Name-Dodgeball.

    Rounds-10-20

    Rules-The GM will use either rockets/nades and the map will be cybersports. They will go to swimming i believe.. and the players will go all the way to the end and the GM will stay on the stairs or he can go on the ground. The players have to dodge the rockets to win.

    Maps-Cybersports, Superflip
    forgot that 1 but mite cause alot of fps lagg due to rockets being spammed
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    Metric
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    Re: Event list & Suggestions.

    Post  Metric on Wed Aug 10, 2011 4:16 pm

    Very Happy.
    It doesn't really lag.

    Asort

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    Re: Event list & Suggestions.

    Post  Asort on Wed Aug 10, 2011 8:07 pm

    Metric wrote:Very Happy.
    It doesn't really lag.
    it did LOL when ur @ the shooting area much fps lagg
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    Metric
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    Re: Event list & Suggestions.

    Post  Metric on Wed Aug 10, 2011 8:14 pm

    Asort wrote:
    Metric wrote:Very Happy.
    It doesn't really lag.
    it did LOL when ur @ the shooting area much fps lagg
    Cardboard comp.
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    Autumn

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    Re: Event list & Suggestions.

    Post  Autumn on Fri Aug 12, 2011 5:14 pm

    Freeze Tag:
    Staff are equipped with Ice and go around freezing players.
    Last one that isn't frozen is the winner.


    Aerial Survival:
    Players are to maintain themselves in the air ( ex. wall canceling ) while dodging attacks from staff.
    A player may not touch the ground, or hang on any of the walls for an extended period of time.


    Find me!:
    A reverse hide and seek. The staff will hide while the players seek.
    This should be done in a larger map than usual H&S games.


    Staff juggle:
    Players try to flip the staff off of the map.
    Daggers/Large Swords may not be used in this game. Swords/Kodachi only.


    Staff shove:
    Players try to lunge the staff off of the map.
    Swords/Kodachi/Large Swords may not be used in this game. Daggers only.


    Staff smash:
    Players try to kill the staff.
    Swords/Kodachi/Daggers may not be used in this game. Large Swords only.


    Luck:
    A game of luck. Players stand in a line ( or bunch together ), and take attacks from staff.
    The staff are to not aim at all, as that would not be fair ( staff, please randomize your shots ).
    Last player standing wins.
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    Steph

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    Re: Event list & Suggestions.

    Post  Steph on Fri Aug 12, 2011 6:49 pm

    Autumn wrote:Freeze Tag:
    Staff are equipped with Ice and go around freezing players.
    Last one that isn't frozen is the winner.


    Aerial Survival:
    Players are to maintain themselves in the air ( ex. wall canceling ) while dodging attacks from staff.
    A player may not touch the ground, or hang on any of the walls for an extended period of time.


    Find me!:
    A reverse hide and seek. The staff will hide while the players seek.
    This should be done in a larger map than usual H&S games.


    Staff juggle:
    Players try to flip the staff off of the map.
    Daggers/Large Swords may not be used in this game. Swords/Kodachi only.


    Staff shove:
    Players try to lunge the staff off of the map.
    Swords/Kodachi/Large Swords may not be used in this game. Daggers only.


    Staff smash:
    Players try to kill the staff.
    Swords/Kodachi/Daggers may not be used in this game. Large Swords only.


    Luck:
    A game of luck. Players stand in a line ( or bunch together ), and take attacks from staff.
    The staff are to not aim at all, as that would not be fair ( staff, please randomize your shots ).
    Last player standing wins.

    I really like that freeze tag Surprised sounds fun.
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    Autumn

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    Re: Event list & Suggestions.

    Post  Autumn on Fri Aug 12, 2011 8:20 pm

    Steph wrote:
    Autumn wrote:Freeze Tag:
    Staff are equipped with Ice and go around freezing players.
    Last one that isn't frozen is the winner.


    Aerial Survival:
    Players are to maintain themselves in the air ( ex. wall canceling ) while dodging attacks from staff.
    A player may not touch the ground, or hang on any of the walls for an extended period of time.


    Find me!:
    A reverse hide and seek. The staff will hide while the players seek.
    This should be done in a larger map than usual H&S games.


    Staff juggle:
    Players try to flip the staff off of the map.
    Daggers/Large Swords may not be used in this game. Swords/Kodachi only.


    Staff shove:
    Players try to lunge the staff off of the map.
    Swords/Kodachi/Large Swords may not be used in this game. Daggers only.


    Staff smash:
    Players try to kill the staff.
    Swords/Kodachi/Daggers may not be used in this game. Large Swords only.


    Luck:
    A game of luck. Players stand in a line ( or bunch together ), and take attacks from staff.
    The staff are to not aim at all, as that would not be fair ( staff, please randomize your shots ).
    Last player standing wins.

    I really like that freeze tag Surprised sounds fun.

    Yeah we're trying to do a Freeze tag event tonight if people are on.
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    Emonium

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    Re: Event list & Suggestions.

    Post  Emonium on Sat Aug 13, 2011 3:49 am

    All we need is that DM.
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    Metric
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    Re: Event list & Suggestions.

    Post  Metric on Sat Aug 13, 2011 12:29 pm

    Emonium wrote:All we need is that DM.
    I WANT FUN Sad.

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    Re: Event list & Suggestions.

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